I am a visual effects artist from Mexico City. After attending Savannah College of Art and Design, I worked in the New York advertising industry for several years; in 2021 I moved to Vancouver and joined DNEG, where I have worked as a Lead CG Generalist and Matte Painter in projects such as HBO’s The Last of Us, Bullet Train and Dune: Part II, among others.

I am interested in both the technical and the artistic, and enjoy collaborating on all kinds of creative projects. For any inquiries, please send me an e-mail or connect through the social media links below.

CV available upon request.